Compatibility
What other mods Warring Nations and its addons work with, in one place: hard dependencies, optional integrations, and the full WN Siege target-mod compatibility matrix, for anyone deciding whether to add Warring Nations to an existing modpack.
Required dependencies
Warring Nations pins exact versions of its three FTB dependencies; a mismatched build fails to load rather than misbehaving quietly.
Optional integrations (Core)
Detected at runtime; nothing breaks if any of these are absent.
WN Siege: target-mod compatibility matrix
Every module is independently toggleable in wn-siege-server.toml and costs nothing if the target mod isn't installed. If a mod isn't listed, it either already routes through vanilla's own events (covered for free by Warring Nations' core protection) or hasn't been audited yet. See WN Siege for the full mechanic.
Checked and confirmed to need nothing: Better Weaponry, Guns Craft: Reforged, TNT Grenades!.
