Mechanics
How Warring Nations actually plays: nations, territory, war, peace, government, and the economy, explained in full depth with every formula and number that the mod pages only summarize.
PLAYERSSERVER ADMINS
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Nations and Roles
Custom roles, 17 permissions, join policies, level and tier progression.
Territory and Claims
Claim caps, protection, villages, capitals, and rebellions.
War Presets
All 10 ways nations fight: Chunk Capture, Attrition, Breach, Objectives, Negotiated, Conquest, Modern Warfare, Risk, Total War, Trench Warfare.
Peace and Diplomacy
Leverage, demands, mediation, alliance blocs, and hierarchical nations.
Government and Economy
The government framework, treasury, bounties, war betting, KOTH, and seasons.
Presets
627 built-in scenarios applied to a nation in one command.
