SubcommandArgumentsDescriptionPermission
nation help-Show command help-
nation create <name>name: greedy stringFound a new nationServer: NATION_CREATE (ALL by default); also gated by playerCreationEnabled / requireLinkedAccountForNationCreation / requireNationApproval config
nation disband / disband confirm-Disband your own nation (warn+confirm)Must be leader
nation rename <name>name: greedy stringRename your nationNation: MANAGE_SETTINGS; may require parent approval if subordinate (SubordinationGate)
nation invite <player>player: wordInvite a player to your nationNation: INVITE_MEMBERS
nation accept [nation]nation: greedy string (optional)Accept a pending nation inviteMust be invited
nation decline [nation]nation: greedy string (optional)Decline a pending inviteMust be invited
nation invites-List your pending invites-
nation kick <player>player: wordRemove a member from your nationNation: KICK_MEMBERS; cannot kick the leader or anyone who outranks you
nation promote <player>player: wordPromote a memberNation: PROMOTE_MEMBERS
nation demote <player>player: wordDemote a memberNation: PROMOTE_MEMBERS
nation transfer <player> / transfer confirmplayer: wordTransfer leadership (warn+confirm)Must be leader
nation leader list (also bare nation leader)-List leader/co-leaders-
nation leader add <player>player: wordGrant co-leader statusMust be leader
nation leader remove <player>player: wordRevoke co-leader statusMust be leader
nation abdicate-Leader steps downMust be leader
nation leave-Leave your nation (auto-disbands if you're a solo leader)Must be a member
nation info [nation]nation: greedy string (optional)Show a nation's info (yours, or named)-
nation list-List all nations-
nation top [metric]metric: word, suggested power/claims/level/members/wars (optional)Leaderboard-
nation roster [nation]nation: greedy string (optional)Show a nation's member roster-
nation relations-Show your nation's diplomatic relations-
nation politics-Show internal politics/government summary-
nation history [nation]nation: greedy string (optional)Show a nation's event history-
nation log-Show your nation's action log-
nation apply <nation>nation: greedy stringApply to join a nation-
nation applyanswer <input>input: greedy stringAnswer a nation's join-application questions-
nation applyquestions [questions]questions: greedy string (optional)View/set your nation's application questionsNation: MANAGE_APPLICANTS (when setting)
nation unapply <nation>nation: greedy stringWithdraw a pending application-
nation join <nation>nation: greedy stringJoin a nation directly (open-join policy)-
nation setjoin <policy>policy: word, suggested from NationJoinPolicySet nation join policyNation: MANAGE_SETTINGS
nation allybuild <on|off>toggle: wordToggle whether allies can build on your claimsNation: MANAGE_SETTINGS
nation warvote <on|off>toggle: wordToggle requiring a member vote before declaring warNation: MANAGE_SETTINGS
nation applicants-List pending join applicantsNation: MANAGE_APPLICANTS
nation recruit <player>player: wordApprove a join applicationNation: MANAGE_APPLICANTS
nation reject <player>player: wordReject a join applicationNation: MANAGE_APPLICANTS
nation msg <message>message: greedy stringSend a message to your nation's internal chat channel-
nation chatmute <on|off>toggle: wordMute/unmute the nation chat channel for yourself-
nation color <hex>hex: wordSet nation colorNation: MANAGE_SETTINGS
nation banner / banner clear-Open the banner editor GUI / clear custom bannerNation: MANAGE_SETTINGS; may require parent approval on submission (SubordinationGate)
nation tag <tag> / tag cleartag: wordSet/clear a short nation tagNation: MANAGE_SETTINGS
nation leadertitle <title> / leadertitle cleartitle: greedy stringSet/clear a custom title for the leader roleNation: MANAGE_SETTINGS
nation region list (also bare nation region)-List your nation's named regions-
nation region info <name>name: wordShow a region's info-
nation region create <name>name: wordCreate a named regionNation: MANAGE_SETTINGS
nation region delete <name>name: wordDelete a regionNation: MANAGE_SETTINGS
nation region rename <name> <newName>name: word, newName: wordRename a regionNation: MANAGE_SETTINGS
nation region addclaim <name>name: wordAdd your current claim to a regionNation: MANAGE_SETTINGS
nation region removeclaim <name>name: wordRemove your current claim from a regionNation: MANAGE_SETTINGS
nation region delegate <name> <player>name: word, player: wordDelegate management of a region to a playerNation: MANAGE_SETTINGS
nation region undelegate <name> <player>name: word, player: wordRemove a region delegateNation: MANAGE_SETTINGS
nation description <text>text: greedy stringSet nation descriptionNation: MANAGE_SETTINGS
nation motd <text> / motd cleartext: greedy stringSet/clear nation MOTDNation: SET_MOTD
nation treasury deposit <amount>amount: long ≥1Deposit currency into nation treasury- (any member, via economy bridge)
nation treasury withdraw <amount>amount: long ≥1Withdraw currency from nation treasuryNation: ACCESS_ADMIN_CHEST
nation role list (also bare nation role)-List your nation's custom roles-
nation role create <name>name: wordCreate a custom roleNation: MANAGE_ROLES
nation role rename <role> <newname>role: word, newname: wordRename a roleNation: MANAGE_ROLES
nation role delete <role> [reassignTo] / role delete confirmrole: word, reassignTo: word (optional)Delete a role, optionally reassigning its members (warn+confirm)Nation: MANAGE_ROLES
nation role grant <role> <permission>role: word, permission: word (a NationPermission name)Grant a permission to a roleNation: MANAGE_ROLES; capped by "can't grant more than you hold"
nation role revoke <role> <permission>role: word, permission: wordRevoke a permission from a roleNation: MANAGE_ROLES
nation role moveup <role> / role movedown <role>role: wordReorder a role's rankNation: MANAGE_ROLES
nation role assign <player> <role> [minutes]player: word, role: word, minutes: int ≥1 (optional, temp assignment)Assign a role to a member, optionally time-limitedNation: MANAGE_ROLES; outrank + grant-ceiling checks apply
nation role color <role> <hex>role: word, hex: wordSet a role's display colorNation: MANAGE_ROLES
nation role setparent <role> <parent>role: word, parent: wordSet a role's parent (rank inheritance)Nation: MANAGE_ROLES
nation role supreme <role> <true|false>role: word, value: boolMark a role "supreme" (leader-equivalent)Nation: MANAGE_ROLES
nation role grantcustom <role> <permission>role: word, permission: word (addon-defined custom permission id)Grant a custom (addon-registered) permissionNation: MANAGE_ROLES
nation role revokecustom <role> <permission>role: word, permission: wordRevoke a custom permissionNation: MANAGE_ROLES
nation home set-Set your nation's home teleport pointNation: SET_HOME
nation home go-Teleport to your nation's home-
nation home clear-Clear the home point- (implementation-level SET_HOME gate)
nation colony found <name> / colony found confirmname: greedy stringFound a colony nation off your own (warn+confirm)Must be leader
nation ally request <nation>nation: greedy stringRequest an allianceNation: MANAGE_DIPLOMACY (sovereign-only for request)
nation ally accept <nation>nation: greedy stringAccept a pending alliance requestNation: MANAGE_DIPLOMACY
nation ally decline <nation>nation: greedy stringDecline an alliance requestNation: MANAGE_DIPLOMACY
nation ally revoke <nation>nation: greedy stringEnd an existing allianceNation: MANAGE_DIPLOMACY
nation ally requests-List pending alliance requests-
nation nap request <nation>nation: greedy stringRequest a non-aggression pactNation: MANAGE_DIPLOMACY (sovereign-only)
nation nap accept <nation>nation: greedy stringAccept a pending NAP requestNation: MANAGE_DIPLOMACY
nation nap decline <nation>nation: greedy stringDecline a NAP requestNation: MANAGE_DIPLOMACY
nation nap revoke <nation>nation: greedy stringEnd an existing NAPNation: MANAGE_DIPLOMACY
nation enemy <nation>nation: greedy stringDeclare another nation an enemy (relation state, not war)Nation: MANAGE_DIPLOMACY (sovereign-only)
nation neutral <nation>nation: greedy stringSet relation with another nation to neutralNation: MANAGE_DIPLOMACY
SubcommandArgumentsDescriptionPermission
nation delete <nation> / delete confirmnation: stringDelete a nation outrightServer: ADMIN_NATION_DELETE
nation setcolor <nation> <hex>nation: string, hex: wordForce-set a nation's colorServer: ADMIN_NATION_EDIT
nation addmember <nation> <player>nation: string, player: wordForce-add a memberServer: ADMIN_NATION_MEMBERS
nation removemember <nation> <player>nation: string, player: wordForce-remove a memberServer: ADMIN_NATION_MEMBERS
nation settier <nation> <tier>nation: string, tier: wordForce-set nation tierServer: ADMIN_NATION_EDIT
nation setleader <nation> <player>nation: string, player: wordForce-install a leaderServer: ADMIN_NATION_MEMBERS
nation coleader add <nation> <player>nation: string, player: wordForce-grant co-leaderServer: ADMIN_NATION_MEMBERS
nation coleader remove <nation> <player>nation: string, player: wordForce-revoke co-leaderServer: ADMIN_NATION_MEMBERS
nation rename <nation> <newname> (admin form)nation: string, newname: wordForce-rename a nationServer: ADMIN_NATION_EDIT
nation setclaims <nation> <bonus>nation: string, bonus: int ≥0Set bonus claim slotsServer: ADMIN_NATION_CLAIMS
nation treasury set <nation> <amount>nation: string, amount: long ≥0Force-set treasury balanceServer: ADMIN_NATION_TREASURY
nation treasury add <nation> <amount>nation: string, amount: longAdjust treasury balanceServer: ADMIN_NATION_TREASURY
nation treasury bindtreasury <nation> <providerId> <accountId>nation: string, providerId: word, accountId: stringBind an external treasury provider accountServer: ADMIN_NATION_TREASURY
nation treasury unbindtreasury <nation>nation: stringUnbind external treasuryServer: ADMIN_NATION_TREASURY
nation approve <player>player: wordApprove a pending nation-creation requestServer: ADMIN_NATION_CREATE
nation deny <player> [reason]player: word, reason: greedy string (optional)Deny a pending nation-creation requestServer: ADMIN_NATION_CREATE
nation pending-List pending nation-creation requestsServer: ADMIN_NATION_CREATE
nation setmotd <nation> <text>nation: string, text: greedy stringForce-set a nation's MOTDServer: ADMIN_NATION_EDIT
nation setdescription <nation> <text>nation: string, text: greedy stringForce-set descriptionServer: ADMIN_NATION_EDIT
nation settag <nation> <tag>nation: string, tag: wordForce-set tagServer: ADMIN_NATION_EDIT
nation cleartag <nation>nation: stringClear tagServer: ADMIN_NATION_EDIT
nation setjoinpolicy <nation> <policy>nation: string, policy: wordForce-set join policyServer: ADMIN_NATION_EDIT
nation adopt <party>party: greedy stringAdopt an existing FTB team as a nationServer: ADMIN_NATION_CREATE
nation create <nationname> <player> (admin form)nationname: string, player: wordAdmin-forced nation creationServer: ADMIN_NATION_CREATE